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Self-Inserting Speculum

A medical-device redesign of the vaginal speculum around patient comfort — a device the patient inserts and controls herself, rather than a cold, provider-operated instrument.

  • CAD
  • Medical Device Design
  • Human Factors

A human-centered redesign of the vaginal speculum. The starting point wasn’t the mechanism — it was a simple observation about pain: the same small procedure hurts less when you do it to yourself than when someone else does it to you (tweezing a hair, pinching your own skin). The standard Sim’s speculum is the opposite of that — cold, it clicks, and it puts the patient in stirrups while a clinician operates the instrument. This project asks what a speculum looks like if the patient inserts and controls it herself.

CAD animation of the device — the handle, the bills, and the adjustment mechanism, shown assembled and exploded. The form factor is designed to be gripped and inserted by the patient rather than operated from the far side of an exam table.

The idea

The design borrows its insertion model from something patients already use themselves comfortably — the tampon — and reframes the exam as patient-controlled rather than clinician-controlled. That’s not just a comfort nicety: user research motivated the direction. In a survey of roughly 200 women, most of those offered a self-exam agreed to it, and the overwhelming majority reported the experience as positive. A device that lets the patient do the insertion herself turns an anxiety-laden, provider-driven procedure into one she has agency over.

The design work

My contribution was the industrial and mechanical design: the CAD model in the animation above — the ergonomic handle sized for self-insertion, the bill geometry, and the internal adjustment mechanism that opens the bills once positioned. The whole shape is driven by the human-factors goal: it has to be something a patient can hold, orient, and actuate on herself, which is a very different constraint set from an instrument designed to be operated by a second person.

A university medical-device design project — no public repo. The animation is my own CAD render; the description is drawn from the project's own materials.